This policy is a hint to the infrastructure as to how to set the priority of the underlying transport used to send the data. More...
#include <QosPolicies.hpp>

Public Member Functions | |
| FASTDDS_EXPORTED_API | TransportPriorityQosPolicy () |
| Constructor. | |
| virtual FASTDDS_EXPORTED_API | ~TransportPriorityQosPolicy ()=default |
| Destructor. | |
| bool | operator== (const TransportPriorityQosPolicy &b) const |
| void | clear () override |
| Clears the QosPolicy object. | |
Public Member Functions inherited from Parameter_t | |
| FASTDDS_EXPORTED_API | Parameter_t () |
| Constructor without parameters. | |
| FASTDDS_EXPORTED_API | Parameter_t (ParameterId_t pid, uint16_t length) |
| Constructor using a parameter PID and the parameter length. | |
| virtual FASTDDS_EXPORTED_API | ~Parameter_t () |
| Destructor. | |
| bool | operator== (const Parameter_t &b) const |
Public Member Functions inherited from QosPolicy | |
| QosPolicy () | |
| Constructor without parameters. | |
| QosPolicy (bool send_always) | |
| Constructor. | |
| QosPolicy (const QosPolicy &b)=default | |
| Copy Constructor. | |
| virtual | ~QosPolicy ()=default |
| Destructor. | |
| bool | operator== (const QosPolicy &b) const |
| QosPolicy & | operator= (const QosPolicy &b)=default |
| virtual bool | send_always () const |
| Whether it should always be sent. | |
Public Attributes | |
| uint32_t | value |
| Priority By default, 0. | |
Public Attributes inherited from Parameter_t | |
| ParameterId_t | Pid |
| Parameter ID. By default, PID_PAD. | |
| uint16_t | length |
| Parameter length. By default, 0. | |
Public Attributes inherited from QosPolicy | |
| bool | hasChanged |
| Boolean that indicates if the Qos has been changed with respect to the default Qos. | |
Additional Inherited Members | |
Protected Attributes inherited from QosPolicy | |
| bool | send_always_ |
| Boolean that indicates if the Qos has to be sent even if it is not changed. | |
This policy is a hint to the infrastructure as to how to set the priority of the underlying transport used to send the data.
|
inline |
Constructor.
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virtualdefault |
Destructor.
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inline |
| uint32_t value |
Priority
By default, 0.